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Gary
25 Mar 05, 14:21
Hi,

Since installing Build 222 I have been getting some weird errors. I have contacted Scott to let him know but from his reply I seem to be the only person getting these errors.

This is what I have had so far trying the Standard Scenarios (Not the Free Set UP) 1 through 6.

In all case's I loaded the scenario and then clicked on Advance Turn Segment. No other actions were carried out. This is what happened:

Scenario 1 Invalid Floating Point Error on Turn 1, Running Combat Pulse 2, Setting DF Targets.

Scenario 2 No problems.

Scenario 3 C++ Error on Turn 1, Pulse 1, Moving normal En-route / In-flight units.

Scenario 4 Starts as a Free Set Up Scenario. No problems.

Scenario 5 Invalid Floating Point Error on Turn 1, Running Combat Pulse 2, Setting DF Targets.

Scenario 6 Invalid Floating Point Error on Turn 1, Running Combat Pulse 2, Setting DF Targets.

All of the above scenarios were run at least twice. Each and every time the errors occurred in the same phase/pulse.

I have tried removing POA2 and doing a clean install and then installing build 222. The same problems happen.

If I'm the only one having these problems it must be something I am doing wrong, but I can't for the life of me see what it is. Anyone have any ideas how I can fix it.

cheers

Gary

XRAY
25 Mar 05, 15:44
I’ve been out of the loop for a few weeks but on visiting POA2 this evening thought I would give your reported errors a quick check.

It’s not you Gary, I get the same errors on all the scenarios you tested except for scenario 5 which for some unexplained reason has disappeared from my Saved Games Folder.

It makes you want to weep, the last reports I read stated that the engine was much improved with very few errors. It’s like going down a long dark tunnel with no end in sight.:cry:

Gary
25 Mar 05, 16:28
Thanks Xray, I was begining to wonder. Up to now each build has seemed more stable than the previous one. This is the first time I have noticed these errors and in this quantity. Its almost like going back to square one.

Have you told Scott that you are having errors as well. If not it might be helpful if you could let him know.


cheers

Gary

thewood
25 Mar 05, 16:35
I'm kind of surprised your having problems. This is the first build that I have been able to get through scenarios with C++ errors. I know there were some issues in 215 or 222 with scenarios, but I think it was corrected shortly after release of the beta patch. Maybe its related to that.

HercMighty
25 Mar 05, 16:40
I believe the engine is stable for games that are being created by users. The "stock" scenarios I think have problems but I do not know why. They were all created with the very first released build of POA2 and I do not know if this is the cause of the problems.

The reason Scott is thinking that you are the only one is because none of us are really using the stock scenarios. People seem to be building or using the smaller scenarios to test areas of the game. I mentioned in another thread that I tried to find something with these scenarios but there doesn't seem to be anything to the user that should cause them.

Regards

thewood
25 Mar 05, 16:41
I actually ran scenario one about 3/4 of the way through without errors, but I was playing hotseat with myself. Thats not as disgusting as it sounds.

Gary
25 Mar 05, 16:54
It's starting to look like there might be problems with the scenario's and not my system. I think if any of you guys are having problems you need to let Scott know. At the momment he seems to think they all work fine, so he's not working to correct something he thinks is not broken.

I understand what you are saying Herc about player made scenario's working ok. So I guess the problem with the Stock scenarios, if there is one, could be to do with the changes to paths that started with build 210.

Thanks for all your comments guys, I don't feel so bad now.

Gary

cbelva
25 Mar 05, 16:56
Hey Gary, I will test all the scenarios you mentioned later. I ran scenario one with no problems.

thewood
25 Mar 05, 16:57
I'll run the rest of the scenarios later tonight after I do anther round in the illumination beta testing. I may have not run some of them since 210. It's hard to keep track of them.

Keep in mind I have been running hotseat, so maybe its an AI problem.

Gary
25 Mar 05, 16:59
Hi Charles,

I can't figure this. Our pbem file ran through fine, with no problems. But Scenario one will not run past turn 1 phase 2. It stops with the same floating point operation error every time.

Gary

Gary
25 Mar 05, 17:01
Ok, one more try. I'm going to clean install POA2 again. Download a fresh copy of 222 and try again.

Gary

Gary
25 Mar 05, 18:02
Ok, Clean install completed and up to ver 202 build 012 so far. All scenarios running ok.

Gary

RedMike
25 Mar 05, 18:28
I didn't read all the way through all the posts above so forgive me if I missed something but I don't believe you need to do an incremental install of each update. You can just update to build 222 from a clean install. Also, I've been playing scenario 3 without any errors. I usually play either scenario 1 or 3 as standard for testing and haven't had any errors so far with either one.

Gary
25 Mar 05, 19:16
Hey Mike,

Thanks for your advice. I have clean installed and loaded 222 several times now. Every time I get the same results as those in my original post.

The reason I am installing each build is to see how the scenarios run and try to identify with which build the problems start. I'm up to build 150 now and all of the scenarios are running fine.

Gary

Gary
26 Mar 05, 07:15
I have located the build where my problems start. Its build 210. I have now updated to buils 225 but the problems still persist. I have tried running just scenario 1 in Player v AI, Player v Player and AI v AI. all with the same error result.

Gary

MikeSinn
26 Mar 05, 08:08
I have located the build where my problems start. Its build 210. I have now updated to buils 225 but the problems still persist. I have tried running just scenario 1 in Player v AI, Player v Player and AI v AI. all with the same error result.

Gary

Gary,

Have you checked to see whether the various Map files are in the correct subdirectory path. I seem to remember a problem being introduced in one of the recent patches that caused the map files and their associated directories to be created in the POA2 root directory instead of the Map directory.

Don't know if this could cause the problems you are seeing but wanted to bring it up...

Thanks,
Mike

Gary
26 Mar 05, 12:28
Mike,

Thanks, but I had already checked that. I have now tried a couple of player created scenarios and they run fine.

XRAY
27 Mar 05, 07:46
All

I decided to do a complete uninstall and try again with the problem scenarios .

First of all I noticed that uninstall still leaves fragments of various POA2 files and directories hanging around on my PC, So I ran Registry Mechanic + a couple of other hoovers and completely eradicated any evidence of POA2 from my machine.

I then carried out a clean installation, updated to the latest build including the latest CAI files but the errors still persist.:OHNO:

Perhaps it’s now time for a complete new set of scenarios?