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View Full Version : Build 215 Posted


MikeSinn
07 Mar 05, 20:30
Scott has posted a new beta patch on HPS's website. I have pasted the readme for Build 215 below.


Added/Adjusted:
- Blocked left click on map during combat phase.
- Updated & added new missile/in-flight status reports in combat phase.
- Removed spent/destroyed missiles from force tree display.
- Updated AI targeting to account for aiming (as opposed to random hit on the target).
- Updated combat reporting & added colored phase headers.

Things that didn't work right:
- Put in check for objects losing their “last known” values (games at start).
- Fixed new unit selection c++ error when creating a new scenario.
- Fixed scenario 4 (non-free set up - was free).
- IP quantities not being set properly when placed.
- Fixed player perspective changing in middle of combat phase.
- Change/set victory locations issues corrected - couldn’t change after clicking
anything else.
- Fixed ATGM time of launch - was always set to pulse 0 (even if fired in a later pulse).
- Updated object quantities during placement phase for FOW.

Thanks,
Mike