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jlbetin
05 May 03, 10:08
Hi,

I Got a lot of problems with event engine, and I thanks Chuck to gave me advices otherway I had to renouce to develop my scenario.:rolleyes:

I get nuts :hurt:

On your own experience, what problems did you got and what advices could you gave about event engine

Chuck by instance told not to play with the 2 sort events button

I think this thread could be very usefull for young designers

Thanks

Der Wanderer

Mantis
05 May 03, 10:21
You might have more luck in the TOAW Design Forum.

jlbetin
05 May 03, 10:42
Originally posted by Mantis
You might have more luck in the TOAW Design Forum.

I put it there too, I really need advices since , This week end I was near a nervous breakdown

I explained that to Chuck in PM,

look

I play with event engine this way
before adding event, I save the scenarion, I add the event, I make a dump

until event 7 everything OK, on event 7 TOAW crash with memory read error
I reload the saved scenario rewritte event seven, ok everything works until events 14, then all dump, whatever I made, give a Toaw crash !!!!!!!!!!!!!!!

Here I'm. I continue to create events without dumping but a doubt, on my screnario, still exist. I'm affaid to post it again as the 1st one was messy as I played with the sort event buttons, Chuck explained me never to do so.

It's why I put this thread on both as some may not go on the sceanario design

Best Regards

Der Wanderer

Panzerpelle
05 May 03, 12:17
You might find some hints and tricks on this page:

http://www.tdg.nu/resources/articles/index.html

Go look for the evil ed link...

BTW
to General Staff.
I think your solution for the two weeks in Normandy is a beatiful one...Do you want it incorporated in the next udate of the document linked above?


I think its good to collect all good hints on using the evil ed at one place for us all to find easy....

General Staff
05 May 03, 12:42
Originally posted by jlbetin This week end I was near a nervous breakdown...This thing (the Event Editor) really should have a Health Warning on it. Something like :skull: . :D

Originally posted by Panzerpelle
to General Staff.
I think your solution for the two weeks in Normandy is a beatiful one...Do you want it incorporated in the next udate of the document linked above?Sure- feel free. Actually I don't think it'll be necessary in the end though this technique could be useful elsewhere.

jlbetin
05 May 03, 15:16
Originally posted by Panzerpelle
You might find some hints and tricks on this page:

http://www.tdg.nu/resources/articles/index.html

Go look for the evil ed link...

BTW
to General Staff.
I think your solution for the two weeks in Normandy is a beatiful one...Do you want it incorporated in the next udate of the document linked above?


I think its good to collect all good hints on using the evil ed at one place for us all to find easy....

Thanks for the document at the time I wrote this, it goes directly on my HP printer

Hope it will help me not to become crazzzzzzzzzzzzzzzzzzzzzyyyyyyyyyyyyyyyyyyyyy*:clo wn: :clown: :clown: :p

Der Wanderer

LaPalice
06 May 03, 02:21
Maybe a stupid question, but can you create a scenario without using the event editor ? Or is there a list of basic event which are indispensable ?

La Palice.

Panzerpelle
06 May 03, 04:55
Yes. You dont have to use it all. There are a few events you have to check up:
rail, air transport
theatre recon levels
and if you have to high supply levels
force supply +/-
might have miss one or two...

jlbetin
06 May 03, 05:30
Originally posted by Panzerpelle
Yes. You dont have to use it all. There are a few events you have to check up:
rail, air transport
theatre recon levels
and if you have to high supply levels
force supply +/-
might have miss one or two...

In the case of this scenario, the deployment of hostages, supply and reinforcement depend of occupation of certain point by force1.

Same when force 1 occupies force 2 supply point, they destroy it so supply point 2 have to be removed and supply level to be decreased.
There is a storm too which modify sea transport and supply delivery.
And the final victory depends of hostage escaping by specific points, with removing of units when reaching those points.

In this scenario there is no Draw: either the whole hostages escape before turn 20, either you loose.

All that bloody stuff must pass through the "*łezrer!:;;;,*%%$$" evil editor.

finaly I jump in Boiling Water and put it in the scenario archive.

Feel free to try it. I done lot of testings except the fact it seems again to crash TOAW when dumpping.

Chuck is helping me to test it intensivly, Lapalice got one too. Both be thanks.

All tests made "computer both", "French against computer", "computer against French" behave properly.

what I saw, the French have a lot of problems for winning, I was affraid that the balance was too much pro Frenchie (cocorico :D). No it is not so easy to make 3 groups of hostage escaping in 20 turns, that for Lapalice who was thinking that 20 turns could be too much (5days).

My last question is: did the regular MCPI arrive too early ? ( turn 8)

To be continued

Der Wanderer

LaPalice
06 May 03, 07:31
Originally posted by Panzerpelle
Yes. You dont have to use it all. There are a few events you have to check up:
rail, air transport
theatre recon levels
and if you have to high supply levels
force supply +/-
might have miss one or two...

Yes, these ones are very basics. I hope they don't pose problems !

La Palice.

Mantis
06 May 03, 10:26
To the playtesters:

How have you found the scenario to be balanced so far? And it sounds like quite a neat little premise, is it an enjoyable romp?

a white rabbit
06 May 03, 11:24
Originally posted by General Staff
This thing (the Event Editor) really should have a Health Warning on it. Something like :skull: . :D

.

..or "beware over use , or any use, can seriously damage your brain"..,

jlbetin
06 May 03, 11:27
Originally posted by Mantis
To the playtesters:

How have you found the scenario to be balanced so far? And it sounds like quite a neat little premise, is it an enjoyable romp?

I'm PBEM with Chuck turn 1, he is surprised with some rebs platoon holding the beaches , but he has just to push hard since those guys are not realy strong except those who are managed by some "advisors" coming from a far far country company the "Company of Indian Affair" LOL :cool:

------------
Mantis
I found a true problem with the Event Editor and W2000,
when I dump my scenario under Millenium everything works fine but with W2000 the dump gives a TOAW crash:dead:

Best Regards

Der Wanderer

Mantis
06 May 03, 13:43
Can you just do all the scenario work under ME, then? Or reboot to ME when you need a dump?

Sheik Yerbouti
06 May 03, 14:09
Originally posted by Mantis
Or reboot to ME when you need a dump?

:D

Wolf
06 May 03, 14:27
Stick to Win98SE - its a lot easier!!

LaPalice
06 May 03, 16:18
Originally posted by jlbetin


I'm PBEM with Chuck turn 1, he is surprised with some rebs platoon holding the beaches , but he has just to push hard since those guys are not realy strong except those who are managed by some "advisors" coming from a far far country company the "Company of Indian Affair" LOL :cool:



Yes, the landing is very difficult, the rebels are strong around the beaches. You should install a weaker defense, or give a little aerial support (some old Jaguars for example) to the French for a player like me ! And there is this problem with the supply.
Can you save the hostages in your playtests ? Because with me they are going to face their destiny, like the ones in Colombia.

La Palice.

Mantis
06 May 03, 17:14
Originally posted by Sheik Yerbouti


:D

HEAT, Sheik's following me around laughing at me!!

Siberian HEAT
06 May 03, 17:39
Originally posted by Mantis


HEAT, Sheik's following me around laughing at me!!

Anytime you use the word "dump" in a sentence...you can expect laughter. It just never gets old! :laugh:

Dan Neely
06 May 03, 18:06
Originally posted by Siberian HEAT


Anytime you use the word "dump" in a sentence...you can expect laughter. It just never gets old! :laugh:

That's utter bullsh!t :D

jlbetin
06 May 03, 18:16
Originally posted by LaPalice


Yes, the landing is very difficult, the rebels are strong around the beaches. You should install a weaker defense, or give a little aerial support (some old Jaguars for example) to the French for a player like me ! And there is this problem with the supply.
Can you save the hostages in your playtests ? Because with me they are going to face their destiny, like the ones in Colombia.

La Palice.

As French against PO, 1st got ISRINE at All cost, an event add 2 cavalry platoon and a 3x120 mortar platoon on VAB, then a supply point is added in 10,5.

Rebs platoon have small profiency, hard attack beach rebs when supply is established, they will be destroyed quickly or became 0 1 squads

then use Cavalry as in old time, to make recon.
volcano is to be taken at last.

Think as terrorists, what places could have tourist hostages ??
- Deltap Club,
- Mantis airport,
- Muanbe,
- Isrine there is not,
- Volcano it is for sure as scientist gave you infos.

As soon as you answer that you can manage your strategy.
When an hostage group is appearing drive it safely to beach Go on ship an join Chuck point and associated escape point.

don't care of casualties as the main goal is to make hostage free.

Mass attack is often the answer.

No air support they are already in France. Helicos are in Cargo in route to France, don't forget the context France is under invasion.
French Marines are good soldiers they have a very good profiency 90%, they fight well and hit hard

AS french PO it is difficult but as French player against PO your only way to win is to run fast to save hostages at weaker places, before reinforcements. I told too much now. :D
Good Luck

Der Wanderer

jlbetin
06 May 03, 18:20
Originally posted by Mantis
Can you just do all the scenario work under ME, then? Or reboot to ME when you need a dump?
As my W2000 is badly wounded I work now with Me. I have to consider to return under Me. :confused:

For gaming purpose W2K don't provide me more interest than Me

:crosseye:

Der Wanderer

Mantis
06 May 03, 21:40
Reset your system with a dual boot ME/2K, and you should be rather stable on both. (Well, as stable as ME ever is...)

jlbetin
07 May 03, 07:51
MANTIS

I run dual boot, it is why I can continue to join the WEB :)

I just need either to reinstall W2K, or transform my NTFS partition to FAT32 and stay with Me only. I own partition magic which is abble to do the job.

LiberationV2
Chuck got the good strategy, at night he mooves a platoon east ward, in CHEETAH Forest, to test my defenses.
In North, as he occupies ISRINE he will got 3 platoon as reinforcement -> 2 light cavalry with ERC90 and 1 mortar platoon with 3x120mm Mortars. A supply point and an increase of stockpile of 30
As the profiency of my rebs is low 33 to 45 ( with Company of Indian Affairs advisors), I can only try to "brake" him to make him lost time, my reinforcement will come on turn 8, and with them I could block advance, not strong enough to counter attack.