kbluck
29 Apr 03, 23:57
Moved to a new thread, since its really a different subject.
Dismounts, in the open, walking up on enemy dismounts, dug in with overhead cover are going to die. Unless you have overwelming odds (ala D-Day) in your favor, you are in trouble.
So, *are* those enemy dismounts dug in with overhead cover? As far as I can tell, most of them aren't even defiladed.
My dismounts rarely got whacked while moving. As soon as they took fire, I sent them to ground. Despite my efforts at suppression and typically 4-1 odds, the enemy fire teams still got the better of me. (Until splash was called, that is.)
Also, when I put mortar fire on them, or failed to kill with 155, the enemies got up and moved. Why didn't my defiladed dismounts busily hosing them down then gain the upper hand and do some damage? Again, they usually couldn't even get a suppress result.
Also, a TOE question. Where are the SAWs and M60s? 40mm GLs? Those would significantly expand the range circle for fire teams. Are hand grenades and close combat in general modeled? How about in AATF?
Its all very curious. Can't wait to see how 1.02 changes the situation.
Thanks,
--- Kevin
Dismounts, in the open, walking up on enemy dismounts, dug in with overhead cover are going to die. Unless you have overwelming odds (ala D-Day) in your favor, you are in trouble.
So, *are* those enemy dismounts dug in with overhead cover? As far as I can tell, most of them aren't even defiladed.
My dismounts rarely got whacked while moving. As soon as they took fire, I sent them to ground. Despite my efforts at suppression and typically 4-1 odds, the enemy fire teams still got the better of me. (Until splash was called, that is.)
Also, when I put mortar fire on them, or failed to kill with 155, the enemies got up and moved. Why didn't my defiladed dismounts busily hosing them down then gain the upper hand and do some damage? Again, they usually couldn't even get a suppress result.
Also, a TOE question. Where are the SAWs and M60s? 40mm GLs? Those would significantly expand the range circle for fire teams. Are hand grenades and close combat in general modeled? How about in AATF?
Its all very curious. Can't wait to see how 1.02 changes the situation.
Thanks,
--- Kevin