Pirimeister
11 Feb 05, 14:33
Can some good soul explain to this TOAW-minded player why, in both PzC and MC, is the supply level the same wether I'm close to the map edge and to the supply source or as forward as I can deploy?
I ask this because I'm yet not at ease with how supply works in these two series, despite having read the manuals more than a couple of times and Glenn's article about the evolution of the supply model in the PzC Games. The problem is that I can't help but keep looking at it with my "TOAW-eyes" (and, to a smaller extent, with my "Napoleonic Campaigns-eyes", where you just have to watch for those wagons).
In TOAW, the local supply value would decrease with every advance made by the units, and by looking at the supply numbers in a given hex you would be able to antecipate the condition of the units fighting in that hex/area. And recovering wouldn't be so dependent of how close/far you were from your HQ (at least to a certain extent)
But this thick skull of mine is having some trouble in understanding the subtlties of this supply model. I'm not really able to antecipate, or even to "guestimate", when will my units be out of ammo, for instance.
To make it easier to the braves that might volunteer, I'll tell you what I know. I understand the relationship of proximity with HQ units and how it facilitates (or not) re-supply, and of course I understand how terrain affects supply. But thats about it.
Thanks in advance!
I ask this because I'm yet not at ease with how supply works in these two series, despite having read the manuals more than a couple of times and Glenn's article about the evolution of the supply model in the PzC Games. The problem is that I can't help but keep looking at it with my "TOAW-eyes" (and, to a smaller extent, with my "Napoleonic Campaigns-eyes", where you just have to watch for those wagons).
In TOAW, the local supply value would decrease with every advance made by the units, and by looking at the supply numbers in a given hex you would be able to antecipate the condition of the units fighting in that hex/area. And recovering wouldn't be so dependent of how close/far you were from your HQ (at least to a certain extent)
But this thick skull of mine is having some trouble in understanding the subtlties of this supply model. I'm not really able to antecipate, or even to "guestimate", when will my units be out of ammo, for instance.
To make it easier to the braves that might volunteer, I'll tell you what I know. I understand the relationship of proximity with HQ units and how it facilitates (or not) re-supply, and of course I understand how terrain affects supply. But thats about it.
Thanks in advance!