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dannybou
01 Feb 05, 11:48
I am playing a PBEM game with Jazz, Korea 85. I am playing the NK. There is a 50 points victory hex that I can't enter at all. It is in rubble. Is there a way to enter this hex?

Mini-Me
01 Feb 05, 12:00
Which hex is it? I'd have to open the map when I get home. You should me able to do a 'minimum move' into just about any hex, although I've found that marsh/swamp hexes can only be accessed by leg infantry.

dannybou
01 Feb 05, 12:12
It is hex 41,25 in the Seoul 22 turn scenario, just west of the lake. Could be that I am trying to enter it with mech units instead of foot only then?

KG_Norad
01 Feb 05, 12:17
Are any enemy's on either side of the hex? If so their ZOC may be preventing movement into the hex.

As to rubble, this triples movement costs into a hex and prevents road movement. Are your units deployed? Engineers can romove rubble as well which I think makes road movement possible.

dannybou
01 Feb 05, 13:47
No ennemies in the area close enough to affect my movement. Either deployed or in transport mode, engineers just can't enter the hex.

KG_Norad
01 Feb 05, 14:23
What message appears at the bottom? Not enough movement points?

dannybou
01 Feb 05, 16:07
The message is can't move into the hex, blocked by terrain

KG_Norad
01 Feb 05, 16:12
What type of unit are you trying to move? Are there any hexside features like a ditch or something else?

rahamy
01 Feb 05, 16:49
You can send me a game file along with specifics to Support@hpssims.com and I'll take a look at it if you wish...

Jazz
01 Feb 05, 17:07
Are any enemy's on either side of the hex? If so their ZOC may be preventing movement into the hex.

As to rubble, this triples movement costs into a hex and prevents road movement. Are your units deployed? Engineers can romove rubble as well which I think makes road movement possible.

In the same game, I have one hex (IP in Rough Terrain on a hill surrounded by open ground hill hexes) where a TOW unit started the game. I have not been able to move him from that location no matter how hard I try. Travel mode, No Travel Mode,... nada... Every turn I try to move him just for the hell of it, but nothing.

I also inadvertantly moved a tank unit into a swamp location. He won't move either.

Jazz

dannybou
01 Feb 05, 19:25
You can send me a game file along with specifics to Support@hpssims.com and I'll take a look at it if you wish...
OK I will Rich as soon as Jazz returns the turn back to me.

KG_Norad
01 Feb 05, 19:35
I would like to know what it turns out to be.

Jazz
01 Feb 05, 22:22
It is hex 41,25 in the Seoul 22 turn scenario, just west of the lake. Could be that I am trying to enter it with mech units instead of foot only then?

Same scenario...

In hex 22,23, I have a TOW unit that started there that cannot move. it is not fixed. I've tried in T move and not.

I also inadvertantly moved a tank unit into 3,20...a swamp hex, and he has not been able to move out. That one I can beleive and understand....damn fat Eastern European fingers... :(

Jazz

dannybou
02 Feb 05, 09:22
OK I was able to take that hex using foot only infantry.

Arnhem
02 Feb 05, 09:48
Only foot infantry can move into or out of rough terrain hexes for K85. Check out the paramter data dialog. I got caught out a few times before I finally figured it out.