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View Full Version : New cliches in gaming!


MomoJak00
20 Jan 05, 12:32
What cliches need to go? What ones should be expanded? And which are you utterly confused by?

Examples include:
~Gravity Guns: First Half-life 2. Now Doom 3 and Project Snowblind! I love it! Keep it!
~Sewers: SICK AND FRIGGEN TIRED OF SEWERS IN SHOOTERS!

Thats all I got!

Overseer
20 Jan 05, 12:36
~Sewers: SICK AND FRIGGEN TIRED OF SEWERS IN SHOOTERS!


I can tell someone who has been playing Vampire. :smoke:

MomoJak00
20 Jan 05, 15:37
I can tell someone who has been playing Vampire. :smoke:

It's an interesting method of convenance and it adds atmosphere but in singleplayer linear FPS's, it needs to stop.

Patrocles
20 Jan 05, 15:48
What cliches need to go? What ones should be expanded? And which are you utterly confused by?

Examples include:
~Gravity Guns: First Half-life 2. Now Doom 3 and Project Snowblind! I love it! Keep it!
~Sewers: SICK AND FRIGGEN TIRED OF SEWERS IN SHOOTERS!

Thats all I got!
game puzzles that require jumping on top of boxes/pipes/etc. to solve them! "We hates 'em, my precious!"

the_redstar_swl
20 Jan 05, 16:12
1 WWII Solder being able to kill two platoons of SS infantry and a detachment of Maus/King Tigers :(

Full Monty
20 Jan 05, 17:27
Current fads:-

'Stealth' - getting a bit 'old hat' but still gets thrown into games for no good reason. Apart from the developer running out of ideas/time with several levels left to complete.

'Dual Wielding' - Okay, 'Halo 2' wasn't the first but do we really need it everywhere?

'Bullet Time' - just leave it to 'Max Payne' and 'The Matrix'. It gets very boring very quickly!

'Fantasy RTS', 'C&C style RTS', 'WW2 RTS' - yawn

'Vietnam' - how many more shooters about crawling around in a jungle with your semi-indestructible 'buddies'?

MomoJak00
20 Jan 05, 22:36
'Stealth' - getting a bit 'old hat' but still gets thrown into games for no good reason. Apart from the developer running out of ideas/time with several levels left to complete.

It's a big problem! Some games do it right and well (Cronicles of Riddick, Vampire:TM-B) in addition to being kick@$$ in thier own respects. But if this continues so that every half-assed developer puts it in thier game people will get tired of it!

It's both good and overused.

'Dual Wielding' - Okay, 'Halo 2' wasn't the first but do we really need it everywhere?

I like it! But it shouldn't be butchered like WW2!

Full Monty
21 Jan 05, 10:20
The more I wrote the more I thought of but I had to stop for fear of sounding like a total cynic :devil:

At the risk of getting up wargamer's noses - 'Hexes', it's the 21st Century for crying out loud! Computers can handle real LoS and complex movement routes, what are those six-sided boxes there for apart from being an archaic reminder of the old board-wargaming days :devious:

Aries
21 Jan 05, 17:52
RTS, kill the term, beat it to death, DIE DIE DIE!!

There is nothing remotely real in the term.

Shooting a cargo container to reveal supplies.

Or supplies just lying around like litter.

Always looked so dumb.

People whining about hexes :)

They're just hexes whiner :)

Maybe you would like me to whine about games that come with cheat codes for the challenge challenged hehe :)

How about games made in 3d just for the heck of it?

3d ain't a miracle cure.

Wodin
21 Jan 05, 19:49
At the risk of getting up wargamer's noses - 'Hexes', it's the 21st Century for crying out loud! Computers can handle real LoS and complex movement routes, what are those six-sided boxes there for apart from being an archaic reminder of the old board-wargaming days :devious:


Yes computers should be used to the maximum to enhance games BUT you dont need to get rid of hexes to do that.

I for one think more programme time should go into gameplay rather than fancy 3d (in a wargame anyway).

I havent yet played one wargame that works better than the good hex based games out there. This is just my opinion though:)

Still each to his own.

Wodin
21 Jan 05, 19:50
Current fads:-

'Stealth' - getting a bit 'old hat' but still gets thrown into games for no good reason. Apart from the developer running out of ideas/time with several levels left to complete.

'Dual Wielding' - Okay, 'Halo 2' wasn't the first but do we really need it everywhere?

'Bullet Time' - just leave it to 'Max Payne' and 'The Matrix'. It gets very boring very quickly!

'Fantasy RTS', 'C&C style RTS', 'WW2 RTS' - yawn

'Vietnam' - how many more shooters about crawling around in a jungle with your semi-indestructible 'buddies'?


Have to agree with all these points though:)

Full Monty
21 Jan 05, 20:46
People whining about hexes :)

They're just hexes whiner :)

Maybe you would like me to whine about games that come with cheat codes for the challenge challenged hehe :)



You could whine about that all you like :laugh:

I have no massive problem with hexes, or the other things I listed earlier on. It's when any of those things are used because the game developer lacks the imagination to try something else. :smoke:

Aries
21 Jan 05, 22:37
AAhhh :)

(note shortest post by me ever).

Full Monty
22 Jan 05, 22:36
AAhhh :)

(note shortest post by me ever).


:halo: :D

Jon@lbc
23 Jan 05, 11:51
What cliches need to go? What ones should be expanded? And which are you utterly confused by?

Examples include:
~Gravity Guns: First Half-life 2. Now Doom 3 and Project Snowblind! I love it! Keep it!
~Sewers: SICK AND FRIGGEN TIRED OF SEWERS IN SHOOTERS!

Thats all I got!
actually I kinda like sewers they are cool.

Bariman
23 Jan 05, 13:37
actually I kinda like sewers they are cool.


Yeah, but they smell and they have mutant turtles in them.

MomoJak00
24 Jan 05, 12:25
Yeah, but they smell and they have mutant turtles in them.

LOL. Heroes in a half-shell! TURTLE POWER!

Jon@lbc
25 Jan 05, 19:40
Yeah, but they smell and they have mutant turtles in them.
Not to mention Nazis/Demons from hell/Evil secret agents/Death-dealing monkeys/ etc

MomoJak00
26 Jan 05, 00:26
Not to mention Nazis/Demons from hell/Evil secret agents/Death-dealing monkeys/ etc

my point exactly. ;)