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View Full Version : Game bug vers: 8.1; 8.2; 8.3!


danstudentvcc
18 Jan 05, 16:24
When setting up an amphibious assault in SPWAW; if the attacker should happen to choose an LCS support craft; beware!

The LCS can move up to it's full movement allowance and then fire just once and lo and behold it can now move its full complement of movement points again.

It can move and fire up to it's full rate of fire!! [that's over 30 hexes in one turn].

I believe two other craft in the SPWAW game for versions 8.1; 8.2; 8.3 can as well .. it carries a 25lbr and a 17lbr set of guns; since I didn't memorize which type of LC[craft] it is I can't say for certainty at the moment but during the test they popped up when available and also displayed this bug feature.

danstudentvcc

danstudentvcc
18 Jan 05, 16:29
I tested SPWAW ver 5.1, 7.1 and H2H in each of its 3 incarnations.

I am happy to report that H2H did not show any signs of this bug whatsoever. As well H2H has a nifty icon for the LCS type of craft and it is thus easier to identify on the battle map.

The unit availability in 5.1 and 7.1 is slightly different then 8.0 to 8.3. This might explain why 8.0 to 8.3 have the bug but the earlier versions do not including H2H.

I have not gone to the scenario editor to see if the early games remain bug free when an LCS is selected individually as opposed to being part of a unit in the WAW unit purchase screens.


danstudentvcc