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View Full Version : Closing the Gate -- AAR Video


Scully
07 Dec 04, 23:42
Ok...I got it uploaded here if you're interested: http://www.warfarehq.com/archives/showthread.php?p=980#post980

Please let me know if you have any comments on what I did. This was my second playing of the scenario and only my third or fourth time play DA.

Take care,
Brian

Scully
08 Dec 04, 20:42
I just posted the link above if you'd like to see the video.

Brian

pmaidhof
09 Dec 04, 09:05
I downloaded and unzipped your aar files to a folder. When I open DA (2.0.3 01 June 2004) and select "Watch AAR Video Tape", the only option in "File" is "Exit" and the only option in "AAR" is "Watch AAR Tape".

When I select "Watch AAR Tape" - I get a Runtime Error '76': Path Not Found.

Do you know what I may be doing wrong?

Thanks,

Scully
09 Dec 04, 09:13
Hmmm...I sure don't. I'll check the file when I get home tonight and make sure it's not corrupted on my end.

Brian

Scully
09 Dec 04, 09:18
Hey Pete,

One thing did come to mind, though I'm sure you're aware of this. The AAR turn files have to be in the aar folder individually. That's clear as mud. :nuts:

When you open the AAR Folder, all the turn AAR's from my file should be listed out. They shouldn't be in a separate folder for that particular scenario.

Does that make sense?

Brian

tinjaw
09 Dec 04, 09:29
I downloaded and unzipped your aar files to a folder. When I open DA (2.0.3 01 June 2004) and select "Watch AAR Video Tape", the only option in "File" is "Exit" and the only option in "AAR" is "Watch AAR Tape".

When I select "Watch AAR Tape" - I get a Runtime Error '76': Path Not Found.

Do you know what I may be doing wrong?

Thanks,Did you create the AAR directory? Below is the ReadMe file for the 2.0.3 update.

DA Version 2.0.3 Update Instructions

1. Copy DA.exe, DA Hepl.hlp, DAWeapons.exe, and DA.res to the Decisive Action Folder

2. Create a shortcut for DAWeapons.exe

3. Create a new folder called "AAR". This is required for the game to run properly.

tinjaw
09 Dec 04, 09:37
Don't forget you need the maps from the custom scenario available in the archives.

pmaidhof
09 Dec 04, 09:56
One thing did come to mind, though I'm sure you're aware of this. The AAR turn files have to be in the aar folder individually. That's clear as mud. :nuts:

Now it is :D

Did you create the AAR directory? Below is the ReadMe file for the 2.0.3 update.

DA Version 2.0.3 Update Instructions

1. Copy DA.exe, DA Hepl.hlp, DAWeapons.exe, and DA.res to the Decisive Action Folder

2. Create a shortcut for DAWeapons.exe

3. Create a new folder called "AAR". This is required for the game to run properly.

All I wanted to do was wat ch the video!!! :rolleyes: I guess that I'll need to refer to the readme file when I get home.

Thanks to you both.