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View Full Version : ORDERS - Turn 6 - Official


Double Deuce
08 Nov 04, 13:52
Please post your team's final/official Turn 6 Movement Orders here.

Submission date is midnight Friday, November 12, 2004.

Skirmisher
13 Nov 04, 19:37
Zone T --> Secure Zone T

12th Pro Government Infantry Company
...x9 Pro Government Squad
...x3 Pro Gov Support Squad
...x1 Pro Gov Scouts

Orders: Begin digging trenches in advantageous positions for defense of the victory hexes.

Zone J --> Secure Zone J

11th Pro Government Infantry Company
...x9 Pro Government Squad
...x2 Pro Gov support Squad

Orders: Begin digging trenches in advantageous positions for defense of the victory hexes.

Zone J --> Move/Attack Zone G

1st Pro Government Mobile Support Platoon *
...x3 BMP-R
...x1 MT-LB
...x3 Pro Gov Support Squad
...x1 Pro Gov Support Squad(11th Infantry Co)

Orders: Move to Zone G Town avoiding enemy contact and link up with the forces there. If upon reaching town area it is not possible to link up with the forces without enemy contact, coordinate an attack against the enemy with forces clearing the east side of town.Do not fire upon UN troops at any time.

Zone G -->Secure/Attack Zone G Town Center

1st Pro Government Infantry Company
...x10 Pro Government Squad
...x3 Pro Government Squad
...x2 120mm M43 Mortars
...x1 2x 60mm Mortars

3rd Pro Government Infantry Company
...x9 Pro Government Squad
...x3 Pro Gov Support Squad
...x1 2x 60mm Mortars
...x1 Pro Gov Scouts

5th Pro Government Infantry Company
...x7 Pro Government Squad
...x1 Pro Gov Support Squad
...x2 120mm M43 Mortars
...x1 RPG-7 Team
...x1 7.62mm PKMS MMG
...x1 Pro Gov Scouts

12th Pro Government Inf Co-Mobile Mortar Detachment
...x2 120mm M43 Mortar
...x2 Truck

1st Pro Government AT Platoon
...x1 MT-LB
...x4 RPG-7 Team

Orders: Defend the Town,utilize any and all defensive positions. 12th Mobile Mortar and 1st AT Platoon will remain behind infantry to protect vehicles.Kill any Rebels in the vacinity but do not stray from the town.Do not fire upon UN troops at any time.

Zone G -->Attack/Clear Zone G-East Side of Town.

6th Pro Government Infantry Company
...x9 Pro Government Support Squad
...x3 Pro Gov Support Squad
...x1 2x 60mm Mortars
...x1 Pro Gov Scouts

7th Pro Government Infantry Company
...x9 Pro Government Squad
...x3 Pro Gov Support Squad
...x1 Pro Gov Scouts

1st Pro Gov Recon Section
...x2 BRDM-2
...x1 Pro Gov Scouts

2nd Pro Gov Recon Section
...x1 BMP-R
...x1 BRDM-1
...x2 7.62mm PKMS MMG

Orders: Attack and Clear any Rebels on the East side of the Town and slightly away from it,work closely with the forces inside the town so as to be able to draw upon the artillery there. Coordinate if need be with the incoming reinforcements to get them into town safely.Do not fire upon any UN troops at any time.

Double Deuce
20 Nov 04, 01:16
Orders processed and thread locked!