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View Full Version : Favorite/least favorite mission types.


John Paul
18 Aug 02, 14:54
I'm just curious as to what missions people find the most fun or most challenging.My own favorite is the meeting engagement even against the PO these can get pretty interesting.I like the fact that you don't know where enemy forces may show up in strength,and the way forces tend to show up piecemeal and scattered all over the map.Things can get pretty ugly during these missions,thats why i like em.River crossings have to go as the hardest mission type for me,their still fun,it often becomes should i use my boats and get massacred making a dash for the river,or should i concentrate my forces on taking the bridge(s) and
get massacred going for them.A couple times i even had missions where there was no bridge and it left me scratching my head as what to do with my armor forces,headquarters.Not to mention the fact that boats can't move without passengers,so the first wave was kinda stuck unsupported.

ER_Chaser
18 Aug 02, 20:41
Hey, buddy, I just got promoted to major and taking care of a regiment now in my DCG of Afrika :D ... but it is now becoming very tedious.... one turn takes quite long now :(

But, I only played several types of missions, ... no river crossing yet, feel like they all about the same. But I like the meeting engagement a little better because it is effectively shorter :D (say, a 16 turn battle, you usually spend 10 turns to move the troops to position, so actually only 6 longer turns) --- besides, PO moves its troops all in transports and you know, everybody likes shooting turkeys :D

John Paul
18 Aug 02, 22:21
Cool beans on the promotion,so did you take the larger formation?You may not have river crossing in North Africa.Thats another reason i like meeting engagements by the time both sides get to the objectives almost every move counts.The best one i ever had was when i played as the entire italian expeditionary corp in russia.I had bad troops,bad armor,and a whole lotta russians coming down on my head.The Blackshirts actually won this one for me,as i had put them in an op that was well foward of my lines on a ridge,and this just happened to be were the main russian attack developed.They took everything that was thrown at them allowing me to call down consistent fire on the advancing hordes.The russians eventually flanked the posistion,but by the time they had made it to the series of objectives and fought their way next to them the time limit had expired.They had also attacked the other objectives across the board,but nowhere near in the strength they went after this cluster.Those four platoons of blackshirts i had on top of that ridge performed amazingly,and i had to keep from panicking and pulling them back,as i think about two divisions of russian troops eventually ended up around or past them.

ER_Chaser
19 Aug 02, 09:43
you must have the guts to do so! Interesting, I should install EF as soon as I feel bored with Afrika deserts (but maybe that will take a while... oh my, too many game to play, not enough sleep :D)

John Paul
19 Aug 02, 12:43
Sleep,whats sleep?Its for the weak.I know what you mean,i think i'm afflicted with onemoreturnitis.You know the condition where a person says"just this last turn then i'll quit"symptons include baggy eyes,being late to work,and irritated girlfriends.There is no known cure:) I decided to try the italians for fun,though it got to be a pain managing several divisions.If your getting bored with turns in the desert,try the LCG Hunters from the sky as a break.Its a good one.Its kinda tough though.First mission is where you have to capture both an airfield and a bridge,and you don't have nearly enough guys to do both.It's cool watching the paras float down,or the infantry crashland in their gliders.

Major Major
19 Aug 02, 16:49
good topic!

bridge crossing are fun ... but dangerous! i like amphibious assaults (eg, get off the beach, death at dieppe). operation shoestring in rising sun is also fun, starting with an amphibious assault on guatalcannal, a grab for an airstrip, and then a parimeter defence. its full of action, diversity, and well scripted!

as for tough battles, Mister Lawrence hit me up with 'return to Stavolt' which was tough. as the germans, i had to assault a small town comming down a mountainside with little cover and to cross a deep river at its only crossing to wrest the americans from their heavily enchrenched positions in stavolt!

Currently i'm facing a tough 'chess' match - 'cracking the line'. haven't finished yet, but as the russians charging a bunch of fins in elevated pillboxes, i'm looking to give scortched earth a major win : (

Twoblade
20 Aug 02, 03:21
No real prefs to mission types. But I prefer scenarios set in the countryside.

John Paul
20 Aug 02, 13:00
does anyone here get the recon missions?I always thought that recon was to scout out where the enemies strengths and weaknesses were.In this game though its just like an attack,either you try to capture the objectives or create as many sp loss as possible.

ER_Chaser
20 Aug 02, 13:50
So far (surely I played too few though), all missions look the same to me, just kill and ... if convenient, occupy. And you do not have to bother doing anything else, in most cases, just kill or get killed. .... Maybe in LCG, one must perform and complete its designated objectives, instead of "bargin" it with some "equivalent VPs" otherwise? Maybe one problem is CS assign too much weight on destruction of forces --- nearly making the objectives notional.

John Paul
20 Aug 02, 14:13
Actually i was thinking that maybe in recon missions the OV should be very small and the victory should hinge on forces lost destroyed.I mean if its just to recon the enemy posistions why take the ground.All missions in this game are just variants of attck/defend so often times it can seem repetitive.Every once in awhile though that one gem of a battle comes along that when its over you think wow how did i ever manage to pull that off.Lcg do have set goals and missions,whereas Dcg maps are randomly generated Lcgs have fixed maps and objectives.So they can be quite tough.

Big Ivan
26 Aug 02, 21:20
Delaying actions can be a lot of fun and test your sand in face to face play. An old saying I heard a while back says "he who defends everything defends nothing!" In delaying actions I like the surprise and bushwack! Dwindle your enemy down while falling back to next position. Artillery works well here in stinging the advancing troops while forcing your opponent to channelize his attack. Don't try to defend everything but study the axis of approach well and concentrate force. If done right the advancing enemy will remember he got hammered in the process! :cool: