PDA

View Full Version : Distant Guns!


Pages : [1] 2 3 4

  1. Distant Guns Screenshots
  2. New Distant Guns! screens available
  3. Full preview posted
  4. How many people are planning on picking up Distant Guns! when it goes gold?
  5. Will the 3D models be skinnable?
  6. The history behind Distant Guns!
  7. Norm's Place
  8. A gallery of the "Awrora"
  9. Multiplayer question
  10. Ready to rock
  11. Any details on how the campaign will work?
  12. What about Activation?
  13. It's late February
  14. What other naval campaigns would you like to see using the Distant Guns! engine?
  15. Disc Retail for Low Bandwidth Customers?
  16. Don ...
  17. Contacting SES with questions or concerns
  18. Hello SES
  19. Just a couple of questions...
  20. Torpedo boats/ secondary arment
  21. Copy protection
  22. Nasty "end of February" gone
  23. Japanese blockade ships
  24. Steam & Ivan (and greetz in general)
  25. Info on Project IVAN
  26. say WHAT???
  27. New Mod in town
  28. protection scheme
  29. Tom Shaw - Game Industry Ghosts of Christmas Past
  30. Jim Dunnigan - Game Industry Ghosts from Christmas past
  31. Her Redwolf
  32. Scenario editor
  33. Ivan
  34. New Campaign Game Screenshots
  35. Controversy
  36. Price?
  37. Could have done a few things differently
  38. ship preformance
  39. Mods?
  40. Officially past early March
  41. Update Please!
  42. List of Ship Types & TF Missions?
  43. The only armored cruiser still in existence
  44. Will the last person to leave
  45. DD top speed?
  46. Bullethead, torpedoes of the day
  47. Coaling at Sea and Captured Merchants
  48. Handy links
  49. Warship annual 2005 edition
  50. Players from Russia or Japan?
  51. Mines in the RJW period
  52. Interesting for Russian RJW ships (great 3d models! )
  53. Jutland exhibition
  54. When did this game start looking so good?
  55. Soon?
  56. Other maritime/naval games in development
  57. What draws you to naval warfare?
  58. Update?
  59. MP Campaign
  60. For Mr. Rose and Mr. Koger
  61. No MP games against AI?
  62. Distant Echoes fansite
  63. Wreck of "Graf Zeppelin" located off Polish coast.
  64. Gentleman, Elvis has left the building!
  65. Distant Guns Free 30 Day Trial Now Available!
  66. Who already Played DG.What do think about it?
  67. Initial Impressions Gents?
  68. Promo Code?
  69. Ordering Distant Guns
  70. AAR: The Search for Oatmeal
  71. Taking screenshots
  72. Sorry guys, too expensive for me :-(
  73. Request: Task Force Unit Speeds
  74. Ufo!!!
  75. I hate guns being in mm
  76. Hi All
  77. License transfer utility
  78. Alternate Forum
  79. Range and Views
  80. in-game viewer
  81. Thanks
  82. Licensing?
  83. Just purchased the game!
  84. Splashes
  85. Modding the Game
  86. Question to Norm&Comp
  87. Ship Speed List
  88. CTDs and black screen lockups
  89. Questions about the Campaign
  90. An issue regarding reactivation......
  91. Boxed Game or just Download?
  92. Distant Guns impression
  93. Friendly Fire
  94. Demo Problem
  95. Game speed
  96. Is ramming simulated?
  97. To Jim and Norm: Thanks!
  98. Awesome Game
  99. 50000 sold copies!
  100. Siberian Exiles
  101. Getting a "DWWIN" CTD in Campaign Mode
  102. On the issue of the graphics engine
  103. The unofficial Distant Guns 'wish list'
  104. Game Messages
  105. Shells In Flight: Sounds and Looks
  106. Campaign Question
  107. Breath of fresh air
  108. What a Cracker!!
  109. Tactical AI roundtable
  110. USE f5 (Binoculars)
  111. Fires on ships....
  112. Type of ammo selection
  113. Coolest looking sinking?
  114. My Impressions
  115. It's come a long way!
  116. First use of ECM?
  117. Position of the Flags
  118. Fighting Both Sides
  119. The First Distant Guns mod!
  120. Raising/Setting Sun and fire accuracy
  121. Flight 19?
  122. Not enough smoke
  123. Anyone try turning off Ship Status?
  124. Ship Targeting?
  125. Game Manual
  126. Damage Model Sweetness
  127. Bibliography
  128. Is time acceleration capped at 20x in 1.001?
  129. Readme for Updates
  130. Campaign Fog of War
  131. Small Gunz
  132. Japanese Auxiliary Cruisers
  133. What is that?
  134. Natural Nautical Mayhem
  135. Not enough fire visible
  136. Battle generator
  137. Game became unstable after the new update
  138. End of Battle Questions
  139. Interface poll
  140. grrrr - gremlins
  141. Random Games
  142. Free Battleship Potemkin
  143. Question regarding firing accuracy
  144. Ramming Speed
  145. alternate reality?
  146. I've bought the game :p
  147. One Main Unrealistic Thing
  148. Distant Guns ship models
  149. Multiplayer Games
  150. I'm too dumb for this game !
  151. Interface Tip
  152. Multiplayer of Random Generated Scenarios
  153. good and bad things
  154. Torpedo Runs?
  155. Review @ Out of Eight
  156. ICQ to link up for online demo game
  157. Visual Anomolie
  158. AI needs to know when its out gunned.
  159. How do you decide whether to buy?
  160. Naval terms
  161. Damage Calculator and Targeting - realistic ?
  162. Downloads section
  163. Ideas for new scenarios and campaigns
  164. Bugs summary
  165. WOW! Merchant shipping icons have appeared!
  166. Screen Picts of the Game?
  167. Early RJW Re-enactment Film From 1904
  168. another RJW game?
  169. CG: black screen, and locked map
  170. Fighting the RJW on a table-top
  171. Ghost Ship of Doom
  172. Torpedo Boats
  173. Scoring Question
  174. end of battle needs to br players decision!
  175. Cruiser Admiral Nakhimov
  176. idea for forum moderators
  177. Reporting Issues & Problems
  178. Varyag Music
  179. How do you take Screen shots?
  180. Magazine Explosions
  181. Repairing damaged ships
  182. A Future WWI Sim ?
  183. Nice! Torpedo went under the enemy ship
  184. Mine field successes?
  185. Laying offensive minefields
  186. Port Arthur Coastal Guns
  187. Good Russo-Japanese War Gallery
  188. Please clarify something for me...
  189. What's your favourite vessel of the game?
  190. Finished A Campaign
  191. Questions about the RJW
  192. Who is this beauty?
  193. More micromanagement
  194. The Evil Fate
  195. Looking for a volunteer
  196. Is Game worthwhile ?
  197. Pallada survives Port Arthur night attack!
  198. Bad things can happen when your rudder jams...
  199. MP Game questions
  200. Suggestion for Task Force Sailing Orders
  201. OT-Question on Interests
  202. Ting Yuen
  203. I sunk Togo :D
  204. Flare Effect - Can you tone down the concentric circle effect ?
  205. Sunrise - Sunset
  206. No credit card - how to get the game?
  207. Cruiser Idzumi - wrong shape
  208. Campaign Strategies
  209. Battle winning tactics
  210. View information
  211. OT. Have a look at this...
  212. About realism again
  213. Crew experience?
  214. The Schizoid Experience of Ship Information with Distant Guns
  215. Task Force Organisation
  216. Sun Sets in East
  217. Rear Admiral O. Enkvist
  218. Smoke
  219. Balloon Ship Rus?
  220. Some campaign qeustions
  221. Confusing campaign interface
  222. I love it..but
  223. Recognizing hits and damage
  224. Modding Ship Data
  225. Anybody seen this film?
  226. The definition of irony...
  227. Detail vs. Distance
  228. Square Island
  229. Chin Yen on suicide mission
  230. Poll: Mine Warfare Problems
  231. Fleetwide Mutiny
  232. And now for something completely OT
  233. Game music
  234. Pictures
  235. Missing weapons?
  236. I Did It
  237. For Norm: campaign AI
  238. Between the Devil and the Deep Blue Sea
  239. DGs Learning Curve
  240. Hibernating Japanese?
  241. Somebody Asked About Gunboats?
  242. I'm Having a Blast Playing this Game
  243. Scenario Editor?
  244. Always Check Your Ships...
  245. Merchant ships ramming each other
  246. Do These "Ladies" Look Familiar?
  247. Russian Shell Handling Arrangements
  248. Question about Disengaging
  249. Port Arthur Force on permanent (holiday) mission
  250. Problems with Torpedoes