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  1. Campaign battles
  2. Catastrophic Magazine Explosion
  3. The Curse of Takeshiki Island
  4. Just won a almost Big Battle
  5. A few things I would like in the game
  6. Oooo! I had no idea!......
  7. Do Russian torpedoes even do any damage?
  8. How would a WW1 naval campaign work?
  9. The Demo didn't do it for me
  10. AI needs some basic if/then rules added.
  11. The dreadnought project
  12. ot- sea hunters
  13. Constant battles in campaign
  14. The curse of the "Pallada", or why we need a "torpedo cease fire" button
  15. Norm: Gun Mount Locations on Ships
  16. Stupid Merchant Ships
  17. Do your ships ever use their smaller guns?
  18. Question about sinking
  19. Ufo?
  20. I just have to
  21. Pursuit Tactics
  22. Togo's Civil War
  23. Can all the centrally directed weapons?
  24. Proof that advertising works
  25. Any Asian gamers here?
  26. IS the Russo-Jap war "Obscure"?
  27. Radio in RJW?
  28. Big Battle and I finely Won one.
  29. Have You Noticed?
  30. Review Up
  31. Negative sailing ranges
  32. Campaign Problem
  33. Varyag at Chempulo
  34. online books
  35. Landwar
  36. Is anybody so kind
  37. Green hulls?
  38. AI distribution of forces (Spoiler warning!)
  39. Ammo bug?
  40. HTML book on RJW
  41. Secret tactics of the Japanese Navy....
  42. A quick question about campaign battles
  43. Breaking Parole or Limited Names?
  44. War News
  45. Novik hit with Flying Dutchman bug
  46. The Fun Factor
  47. Online player wanted
  48. A Tip o' the Hat to SES Customer Service
  49. How do I set a "roadstead patrol"
  50. Have you ever had enemy ships lined up within your TF?
  51. Dumb question...
  52. Questions about Minefields
  53. Algiers didn`t surrender...
  54. Team Speak Server for Online Play
  55. Buying Game
  56. New Functionalities
  57. About TACTIC
  58. Tally of sunk ships
  59. Enemy damage between engagements
  60. CTDs
  61. Excel spreadsheet and statistics
  62. Gun Accuracy
  63. A Lurker Chimes in.
  64. Anyone playing multiplayer
  65. A few pre-purchase questions....
  66. What are you favorite ships to save at PA?
  67. The Perfect Trap -- Almost!
  68. Mines - lets talk about them
  69. Self Re-Activation Feature now live!
  70. Japanese AI Running Away
  71. I've had this mad idea... MP campaign
  72. Arcs of fire - should be fixed?
  73. Two battles in different locations at the same time
  74. Ahem! Combat HouseBoats?
  75. Thinking of Buying/Copy-Protection Concerns
  76. Area Patrols
  77. How ships die
  78. Japanese TB's caught fishing
  79. Torpedo Arcs of fire
  80. Down-loadable Manual
  81. Death of the Askold
  82. Is there something like a ship log function in DG?
  83. Looks interseting
  84. Repairing cargo ships?
  85. Crew atatus has always been 75 %
  86. Bad visibility and "Bobnov's surprise"
  87. Version 1.018 available
  88. Love it & Hate it
  89. Tsushima Battle Engaged
  90. Campaign Victory Level
  91. Interesting site
  92. Game log
  93. Where is the IJN?
  94. OT -- Commissioning USS Texas
  95. Boy, the weather seems nice for February...
  96. Fires out of control
  97. More CTDs during long big battles
  98. Tips and Tricks?
  99. Encounter Change in 1.018?
  100. AI needs to regroup when Baltic fleet arrives
  101. AI ship accuracy and durability
  102. License Return ??
  103. Recommended reading
  104. Distant Guns 2?
  105. OT - The Anatolian Cattle Raids
  106. Klingons starboard ahead, Sir!
  107. Battle Music ?
  108. What a reward for finishing the campaign...
  109. A proposal
  110. Adding independant ships back into divisions?
  111. Maru????
  112. A lame graphics question
  113. 1 knot battles
  114. Resupply
  115. Cease fire?
  116. things which makes me unhappy
  117. Russian Destroyer Names?
  118. Rebasing........
  119. A strange painting
  120. More realistic colors for DG (screenshots)
  121. No modding possible?
  122. Is this possible?
  123. Visible Crew Members
  124. Good time to buy?
  125. What has been changed since retail
  126. Sim HQ review
  127. Torpedo reloads
  128. Mixed questins about damaging ships
  129. Collateral Damage from magazine explosion
  130. Tsushima: Russian Fleet Formation Q
  131. Anyone using an older video card than me?
  132. After Action Reports
  133. Nice Tsushima clips from Toho
  134. Campaign Map and Port Symbol Locations
  135. Elliott Isles, Reinforcements, idle thoughts.
  136. The Torpedo Boat Turkey Shoot
  137. something to watch
  138. Slightly OT: Ships of the Kaiserliche Marine
  139. Update List 1.032
  140. Have no fear....
  141. abandoning ships
  142. Rozhdestvenski's Fate
  143. Some Campaign Q's, and a Problem
  144. Distant Guns Ladder
  145. Would a persistent world campaign server be out of the question?
  146. my Avrora pictures (56k warn)
  147. How many times have you seen this?
  148. Armoured Search lights
  149. Campaign speed - side effects
  150. Mines Q
  151. 1.033 is up
  152. OT: TV tip for Germans (and French?) here...
  153. How can I steer the ships more precisely?
  154. Campaign oddity
  155. A short story of rudders and guns...
  156. Where'd Everybody Go?
  157. Recent Reading
  158. Easy escape? (AI issue)
  159. Night
  160. How sending ships to a new base?
  161. The Longest Battle Ever
  162. IJN Submarines Spotted
  163. Video controls
  164. Ship Spawning Q
  165. Thanks Norm and Jim!
  166. Re spawning DD
  167. Combat Value Q
  168. Tsushima on YouTube!
  169. Multiplayer
  170. Steering Damage
  171. Sound Q
  172. Screen Shots How to Take Them
  173. Netwargamingitalia.net gives DG a 94
  174. Odds and Sods
  175. 1.37 is out
  176. How to keep the Russians from Disengaging
  177. Worst way to lose a cruiser, ever
  178. Frame Rate Problems
  179. Troopship = Warship?
  180. Help With Port Arthur Scenario (as Japanese)
  181. Best approch to enemy?
  182. automatic victory?
  183. The fallacy of crossing the T
  184. Campaign Q
  185. Ai...
  186. Campaign ends March 9 1904
  187. 1.039
  188. Intresting links
  189. Project Blue Book 1905
  190. Stupid newby question
  191. Sometimes I hate this game...
  192. Mine Mission Q
  193. Area patrol?
  194. Damage Control Q
  195. Port Arthur As Russians In Campaign
  196. Determining "Sea Days"
  197. Running out of ammo, battles are too short?
  198. New Way To Crash Game
  199. New Way To Crash Game
  200. How about a new readme?
  201. Wow! superb picture
  202. OTOH this game this game is alway good...
  203. Screenshot Thread
  204. Distant Guns ladder
  205. Order of Battle
  206. Re-installing?
  207. What happens in the strategic map during a battle?
  208. Is it worth buying?
  209. Avoiding harbor mines
  210. Detection
  211. M2TW Binge Over
  212. updates
  213. Fire Q
  214. All quiet on the eastern front
  215. A Lucky Long Range Hit
  216. The price?
  217. Japanese secret weapon spotted over Aomori
  218. Mine laying bug?
  219. Neutral Capture Q
  220. Advice to a newbie
  221. Assigning new base
  222. mining; a waste of time?
  223. russian AI organization during campaign game
  224. Strange AI Behaviour
  225. MARU Tonnage Values
  226. Japanese Torpedo Boats
  227. Damage Q
  228. Looking for Multiplayer battle
  229. Area Patrol Q
  230. Cool Book
  231. Superb site
  232. Russian Warship Pics
  233. 1.043 update
  234. Weapon Mount Q
  235. Any Distant Guns 2 Info?
  236. Salute to the Tactical AI
  237. Newbie Guide?
  238. Destroyers versus neutrals
  239. PA Battle Q
  240. PA Campain battle
  241. Wargame of the Year
  242. Identification of Enemy ships
  243. Askold Q
  244. SunScream's game rant
  245. After further review..
  246. have you voted for DG?
  247. OT - TOAW III: 3rd place in a Wargame of the Year contest
  248. 1st Impressions: DG Console Port for Wii
  249. Disappearing Minefield
  250. Strange gunnery behaviour