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Sovereignty: Crown of Kings

Forums: Latest Threads - Sat, 04/12/2014 - 16:30
This is the first fantasy 4X game that sounds really interesting to me:

http://www.thelordzgamesstudio.com/s...rown-of-kings/

Quote: Take up the mantle of power and rule your realm. The victor writes History. May the promise of glory and immortality go to you, sovereign. Long may you reign…

Sovereignty is being developed by The Lordz Games Studio, Illustrious and Gothic Labs.

The Game in 8 Words: Risk meets Master of Magic meets Panzer General.

Sovereignty is a turn-based fantasy strategy game for the PC. It combines a kingdom management campaign game with a general’s level tactical battle game.

In the campaign game, Sovereignty offers rich historical rivalries, backstabbing intrigues, magical research, trade routes, naval escorts, unique units, heroes, and of course, WAR. Each Realm is hand-crafted with its own culture, history, complement of units, spell trees, and diplomatic relations.

But Sovereignty is not just a campaign game. It is also a tactical game. In times of war, heroes serve as generals of armies. And where hero armies meet, we zoom into a tactical hex-based battlefield. Move individual units. Destroy your enemy. Take objectives. Win the day!

Features:

Campaign Game

Turn-based province system
Rule one of 35 Realms, each with its own culture and play style.
Multiple Races: Humans, Elves, Dwarves, Orcs and Undead.
Recruit Heroes, lead mighty armies. Build a navy to rule the seas.
Resources, Trade Routes and Landmarks enrich the basic Economy of a Realm.
Research and cast powerful Realm Magic. Each Realm has its own Spell Tree.
Campaign Missions
Conduct Diplomacy
Automated micro management

Tactical Game

Turn-based hex maps. Zoom into the actual province straight from the campaign map.
10 unique Units for each Realm
Units may be awarded medals for valor in battle and gain new abilities
Special Unit abilities such as Mobility, Mariner and Dragonslayer
Play a Battle Card at a key moment to swing the tide of battle. Seeing the great work this studio did with Panzer Korps, this could be quite good!

EDIT: Wow, I just see that this was originally scheduled to be released in 2012! That's a tortured development history. I hope it was only delayed by the success of Panzer Korps and not due to something more fundamental.
Categories: Forums

Civilization: Beyond Earth Announced

Forums: Latest Threads - Sat, 04/12/2014 - 15:52
A return to Alpha Centauri????

http://www.pcgamer.com/2014/04/12/ci...logy-and-more/

Quote: Firaxis announced the next stage of Civilization's evolution at PAX today. Civilization: Beyond Earth will take Sid Meier's classic turn-based strategy formula to an alien world for the first time since Alpha Centauri. About time!

Categories: Forums

Borderlands: The Pre-Sequel Announced

Forums: Latest Threads - Thu, 04/10/2014 - 00:57
One of the few bright spots in recent gaming years has been the Borderlands franchise. The original was great, and I am thoroughly enjoying the second game. Like Stalker, Borderlands is just one of those rare games where great mechanics have combined with a great (and original) lore to make something greater than the sum of its parts. So I am thrilled that in addition to the forthcoming RPG from Telltale games, we are going to get a new title to hold us over until the inevitable announcement of Borderlands 3. I present:

BORDERLANDS: THE PRE-SEQUEL



I can't wait to play as a Cl4P TR4P! :cool:

There are some really good ideas in this game. I love the moon-setting! I am a bit nervous that the game is being farmed out to 2K Australia, though. Clearly, Gearbox is a bit busy working on something else.

I do find it interesting that the game ISN'T being released for the next gens, just PC, XBox 360 and PS3. Strange decision, that.

Regardless, more please! :supper:
Categories: Forums

A bit of advice needed

Forums: Latest Threads - Mon, 04/07/2014 - 16:53
Alex has now saved up a substantial amount to spend on a gaming PC. I'm so far behind in my understanding of them I can't give him much advice. He's looking to spend in the region of £1000 on it. What should he go for? i7 or AMD (and which one?)
Graphics card-wise, just go for the newest one?
Are SSD drives worth the extra and if so should he get a combination of smallervSSD and standard big back up drive?

He shouldn't need to spend on the keyboard or monitor as we have them.
Any help would be appreciated.
Categories: Forums

Out of the Park Baseball

Forums: Latest Threads - Thu, 04/03/2014 - 16:59
Now that I have tired myself out on post-apoc gaming, I have begun to look around for something lighter. :) Quite by coincidence I discovered that the premier PC baseball game, Out of the Park, is now available on Steam! Way to go, guys! Even better, last year's edition OOTP 14 is 50% off!

I haven't played a baseball sim since I purchased ProSim Baseball back in 2009 (I think) from Matrix! I liked ProSim because I am not a hardcore sports guy. I like to watch the occasional game, but I don't follow trades, line-ups, and all that front office stuff. ProSim was nice because while it did have all that stuff, you could completely automate it and just focus on calling the plays, which I liked. I've always heard that OOTP was the better sim, but every time I looked at the screenshots, it suggested to me a way more complicated game.

Anyhoo...I discovered that there is a nearly full featured demo for OOTP 14 available from the website. I DLed it but I really didn't think I would like it because I feared a big learning curve. I was right :), but I was also pleasantly surprised that the game also allows you to automate as much as you want. I started with a minor league team and before too long was having fun with the game. Again, there is a lot to learn about the game, but it wasn't as steep a curve as I feared.

Anyway, just wanted to give a heads up. Not sure yet - I want to play around with the demo a bit more - but I think I might pick up a copy.



PS: I was reading that starting with this years OOTP 15, the devs are going to start implementing 3D graphics for the individual baseball games! Great!
Categories: Forums

Daylight

Forums: Latest Threads - Thu, 04/03/2014 - 16:07
This looks interesting: a procedurally generated horror game. The devs are Zombie Studios, the guys who made the solid F2P shooter Blacklight: Retribution. Having played that game a lot, I know these guys have talent, so this might actually be good. I like the Stalker-vibe:



Quote: About Daylight

Waking up in an abandoned hospital with only your cell phone for illumination, you explore the institution’s dark criminal past as you attempt to escape. In Daylight no two experiences are the same, and it is best played alone in the dark.

Daylight introduces gamers to a procedurally generated world that replicates the horrifying nature of Daylight over and over again, but creates a different environment for each new game. Each time the player begins a new game, they experience a new world with new content and encounters; from the layout of the building and the things they seek to the events they encounter, it is never the same experience twice. Keeping an eye on this one. The game was supposed to be out this week, but the devs delayed it three weeks because they weren't happy with some of the procedural stuff. That is a good sign that this is going to be slopped out there.
Categories: Forums
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