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General discussion of games and everything related to computer and PC gaming.
Updated: 8 hours 22 min ago

Gaming Industry Under Siege??

Sat, 08/30/2014 - 02:44
Over the past two days I have become aware of several large scandals exploding across parts of the gaming world. One is about gaming journalism and the other is about threats to a female gamer and her criticism of the portrayal of women in video games. Another issue that was brushed under the rug was a gamer being "swatted" on live stream whilst playing Counter-Strike. While I am still sifting through the debris it is important to point out that the gaming community appears to be actively drawing lines and firing on all cylinders at each other over various issues.

For example, Anita Sarkeesian is known for a series Feminist Frequency (FemFreq for short). She recently did a mini-series detailing the portrayal of women in video games. Almost immediately she came under extremely harsh backlash that even targeted her personally (death and rape threats as well as the release of her and her parent's addresses). She was forced to leave her home (apparently) under the advice of the FBI whom she contacted in relation to the threats. However, some have claimed that her videos steal content from other content creators without crediting them, spew out fallacies, misconstrue games, and outright lie about them. So the community is split. But, I wholly disagree with those who believe she is getting her just deserves for misinforming people about games. They just that, GAMES. To go so far as to sit back and let people threaten her and her family's lives is as disgusting as those making the threats and it just really reinforces the gamin community's issue with female gamers, characters, and the enormous amounts of misogyny that exist.

Here is Pt. 2 over her series:



The other is about terrible gaming journalism, specifically between Kotaku and Plygon. I honestly just discovered this minutes ago so I cannot really comment on it as much as I did above:

From Gamer Headlines:
Quote: A few days ago I posted an article that discussed in no small part the importance of standards within journalistic media. Gaming journalism is currently enduring a colossal change in tides that has seen several big names within the industry heavily criticised for acts of non-disclosure, censorship, as well the burial and with-holding of information. This string of events has been primarily publicised, fought for and evidenced by the gaming community itself, who have over-come all attempts to prevent the matter from spreading further.

Unfortunately, those attempts to quell the spread of information only served to infuriate and further encourage many gamers to continue calling out press regarding ethical negligence. Today, two more popular writers found themselves on the receiving end of strongly worded criticisms regarding the unreasonable overlap of personal relationships and publications.

Patricia Hernandez (@xpatriciah), writer at Kotaku, and Ben Kuchera (@BenKuchera), editor at Polygon, have been scalded this evening as Reddit users diverted to a highly detailed account of articles in which the two writers had failed to disclose personal interests prior to publishing their work. The accusation is especially scalding since it directly contradicts the recently stated ethical expectations of Kotaku editor-in-chief, Stephen Totilo (stephentotilo).

Read The Rest: Here So, what are everyone's thoughts on the subjects? I can already guess that many here agree that gamin journalism is the shits and I know that this is a hugely commonly understood fact from throughout the gaming community as evidenced across multiple forums I visit.

As for the issues with Sarkeesian, it is much trickier I feel. I have seen people criticize her content in other videos but agree that the backlash is totally unnecessary and just wrong. Others have stated that she deserves it which is enabling this form of disgusting cyber-based behaviour. I find it appalling that people are basically okaying those actions. Another thing is is that, as stated in the article from Gamer Headlines, the gaming industry has not major impact on world politics and economics, and etc. It is a purely entertainment industry first, and a possible educator second. However there are parts of it that undoubtedly require oversight. Both of these examples are important for the industry/hobby in moving forward. And to adequately tackle them every single tier of the industry MUST take part in open conversations about what to do and where to go. I feel that the industry is one of the few that can really shift and direct itself as a whole, along new paths. Yet, this requires its participants to understand and realize that mature, open, and honest debate is needed and childish trolling and threats are unfounded and should be accompanied by severe consequences.
Categories: Forums

CCP Closing SF Office

Thu, 08/28/2014 - 21:05
From Blues News:

http://www.bluesnews.com/s/154519/ccp-closing-sf-office


Quote: CCP Closing SF Office

The latest financial report from CCP (in Icelandic, Adobe Acrobat format) reveals the EVE Online developer is closing its San Francisco office, and parting ways with former chief marketing officer David Reid and chief financial officer Joe Gallo. CCP explains they are looking to "combine and simplify" some operations, and Reddit notes that translating the report suggests flat revenues played into the decision. Thanks Eurogamer.net. And it is only going to get worse as Elite moves closer to release. Elite is the type of space game people have wanted for years. Eve Online was a good substitute...but just that: a substitute. If Elite launches in good shape, I expect to see Eve sub numbers crater rather quickly as all the "carebears" abandon the game, leaving the corp hardcore to fight it out in an increasingly empty universe.

PS: as if more proof is needed as to the mortal threat Elite will prove to be:

Categories: Forums