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General discussion of games and everything related to computer and PC gaming.
Updated: 2 hours 58 min ago

The Infantilisation of Gaming

Mon, 07/28/2014 - 21:25
I am so gratified to read this from Gratuitous Space Battles' dev, Cliff Harris:

Quote: I’m 45 years old. I have a bald spot, own slippers and have a pension. I play games, and so do a LOT of people my age, and a bit younger. Pretty much everywhere, everyone treats me like an adult. When I read a book or magazine, it treats me like an adult, ditto for most websites I visit, or events I go to. Except when any of those involve games. When it’s games related, suddenly I am targeted as though I’m a horny and stupid 13 year old boy who wants to shout a lot and say ‘****’ because mom isn’t watching. This hasn’t been something that appeals to me for about THIRTY YEARS.


Lets face facts, gaming will NEVER be taken seriously until it sheds this infantile image. Tax-breaks for the gaming industry? how do you make that argument to a politician my age (or older) when a quick search online for interviews with game developers shows them being quizzed by embarrassing kidults in bandanas holding skateboards saying DUDE and **** at every opportunity? You think that appeals to anyone who is in their forties? It’s not just journalists. even the head people at gaming divisions for Microsoft and Sony have the tendency to start saying stupid dumb things and doing high fives on stage the minute they talk about games.

Some games are deliberately immature and silly and aimed at kids. Some aren’t. All of them get reviewed by people who think they are making adverts for nerf guns. Please grow up, it is acutely EMBARRASSING to see 30+, or 40+ men pretending to be ‘down with tha kidz’. The next time you are posting a video review of a game, see if you can manage it without adopting a stupid voice, and without swearing. If people can review books and movies in a normal voice without screaming and making knob jokes, I theorize the same can be done for games. Amen, brother! With the exception of the fine company here and a few other places, sometimes I feel like the only mature guy still involved with the hobby!
Categories: Forums


Mon, 07/28/2014 - 15:03
This reminds me of Frozen Synapse (thematically) meets AI War (AI battles theme)...which is really cool. :cool:

From Blues News:

NeonXSZ on Steam Next Month:

Quote: A new trailer is online for NeonXSZ (pronounced Neon Excesses), an independently developed 6DOF first-person shooter set in cyberspace with a Descent-meets-Tron feel. This has been available via Desura for some time now (boasting a 9.5 user rating), and now they are set to launch this next month on Steam, saying: "To avoid the recent stigma attached to Early access, the first 30 hours of the game are content complete and fine-tuned from eighteen months of alpha testing." Here's a new trailer celebrating the news and showing off some of the game's gadgets, and here's a feature list:

NeonXSZ recaptures the speed and responsiveness of old-school shooters like Quake and Unreal Tournament.
The player gets to loot and fly dozens of ships and over 850+ upgrades.
Openworld gameplay filled with approximately one thousand AI dudes free to travel anywhere, from four warring factions.
Enemies drop parts of their hulls, weapons, and installed upgrades - not random loot.
If you see it, you can loot it and use it.
The game is never the same twice.

Categories: Forums

Fallen Enchantress: Legendary Heroes

Mon, 07/28/2014 - 12:54
Okay, I have no experience with this title, but the company had some serious development issues in the past. So what's the deal, is it worth trying or not? What is the gameplay like?
Categories: Forums

Firefly Online

Sun, 07/27/2014 - 15:47
This looks kinda interesting. An isometric, turn-based MMOG with a Firefly theme. That could be fun:

Keeping an eye on this.
Categories: Forums

Gratuitous Space Battles 2 Announced

Fri, 07/25/2014 - 02:13
Tis a great day! I loved the original, so I am happy to hear that we are going to get some more, and with some improvements!

Gratuitous Space Battles 2 is officially announced…now

I like what he said about Eve:

Quote: Game-wise, I *want* to liked Eve online, but I’m sick of being ganked by some teenage boy and his pals for their amusement. :D You're not the only one.


Quote: GSB2 will be bigger, bolder, better and have more cool effects than you can shake a laser gun at. It will have a truly gratuitous user-interface. it will lovingly embrace the possibilities of twin 2560 res monitors. It will have a super-cool feature I haven’t announced yet. It will be a PC-first game, pure and simple, and it will be in your hands either late 2014 or early 2015. And you can play it in London at the Eurogamer Expo in September. :hurray:


I guess now would be a good time to pick up the complete edition. I never did get any of the DLC for some reason.
Categories: Forums

Victory At Sea coming August 8th to Steam and Mac Store

Thu, 07/24/2014 - 08:10
Hi there, I've noticed some reviews and chats regarding the tabeltop game Victory At Sea. I just wanted to let you know we are developing a PC version for Steam and the Mac store, coming August 8th.

About the Victory At Sea Game
Engage in epic Real Time Strategy warfare across the Atlantic, Pacific and Mediterranean, this is naval warfare on a global scale.

It is World War II and the age of the dreadnoughts has passed and naval warfare is being dominated by Aircraft Carriers. Submarines hunt convoys like wolves and the numerous and nimble destroyers rule the oceans.

Destroy enemy battleships, torpedo enemy convoys and hunt the enemy wherever you may find them.

Advance through the naval ranks from a Captain of a Destroyer to an Admiral of a vast fleet. Win medals for your exploits, and help your chosen nation achieve victory in each campaign.
Plan your own strategy
In Victory At Sea your destiny is in your hands. Once in the campaign what you do next is up to you.

Harass enemy shipping to starve their ports of vital supplies.
Destroy the enemy patrols and weaken their defences.
Defend your friendly convoys and keep your supply lines open.
Lead an assault force with landing craft to capture enemy ports.
Go on covert operations.
Complete special missions.


With over 80 classes of ship and hundreds of ports there are a multitude of playing options. Will you build your fleet around the terrifying firepower of the battleships, sneak around with a submarine wolf pack or look to dominate the skies with carriers?

A combination of sandbox elements and the deadly combat of RTS naval warfare ensures a vast number of possibilities. Slow the action down or speed it up with the time slider, allowing you to command multiple ships quickly and effectively during huge battles. Weather conditions and time of day are also major factors in the game. Will it help or hamper you? Combat at night can be an intense experience.
Other combat Modes
Victory at Sea also offers the chance to experience some of World War II's most famous battles. The Historical Battle mode sets all the victory conditions for you. You just pick a side to fight on.
Create your own custom battles from small skirmishes to epic conflicts, choosing from Axis or Allied fleets with ships from 6 playable nations to choose from.

Steam Store Page
Twitter Attached Images
Categories: Forums

Saddest death in gaming

Thu, 07/24/2014 - 07:53
I would like to ask you about the saddest death in gaming. Which one is yours?
Categories: Forums

Even Reddit has bowed to Star Citizen Fanboyism

Sun, 07/13/2014 - 18:36
I tried to post this op but apparently even objective science is unwelcome at Reddit:

Clearly Fanboyism has a mitigating factor when it comes to down voting people on Reddit, especially in the Star Citizen section; even the most innocuous statements are down voted. Interestingly, those who tend towards Fanboyism usually suffer from low self-esteem and respond to game or brand criticism in the same way people respond to personal failure. Here are very interesting studies which are included for those that are interested in the subject:
Categories: Forums